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Andor Season2 Shotwork

Some of my andor season 2 shotwork, there is much more, but just hand picking some!

responsible for the sequence iceberg layout, shading, lighting, sky and slapcomps

collab with Kevin George, we basically did this shot from scratch! I was mainly responsible for the actual base modeling, lookdev and lighting, also some cliff work

responsible for the BG city, including traffic - mostly lighting and layout though

responsible for the GATE9 asset outside the entrance arch, full CG replacement of the BG basically, while staying close to the original location in valencia

BG DMP all aspects

responsible for the new senate asset, I was responsible for the modeling, texturing and shading, also internal lighting

responsible for the new senate asset, I was responsible for the modeling, texturing and shading, also internal lighting